Making of Matrouk by Yousef Ikhreis 6/11


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III Fats Stage

In general, every organic body that contains muscles contains Fats. This is a vital source for Muscles and the brain performance…. And here are the main points for fat value (from the character designer point view):

  • The body uses fats as rescores for extra energy.
  • Fats are placed to store water.
  • The body uses fats as shield in deferent areas to cover its organs.
  • Fats used as temperature isolator

Based on the character nature and external environments for every kind of these characters, it could have a different type of its fat system; wither its birds or mammals or fishes…

For example; the fat system for the penguin is different from the pear fat system. For human being we can apply the roll of THAOX, by using ideal body form or by mixing different two forms or more, and concluding where fats accumulations could be.

15 Fat Distribution at THAO Making of Matrouk by Yousef Ikhreis 6/11

For Matrouk body, I tried to show him -based on his profile- with his strong shredded muscles and without fats, the only area which I considered for his body was behind his neck, because it helps to make him look like giant.

16 Matrouk Back Head Making of Matrouk by Yousef Ikhreis 6/11

IV Skins and wrinkles stage

Before adding and stamping the alpha brushes on muscles, I start observing and splitting the body to different parts based on the body part nature. And I can’t stamp the whole body using the same alpha brush, or intensity this is important to produce believable results.

Here are some of the body parts that we should consider

For skin:

  1. On The Joints
  2. around the joints
  3. the hidden areas such as the armpit
  4. sole of the foot
  5. palm of the hand
  6. Watercourse contains thin wax layer (underneath eyes, mouth, and nose.)
  7. The contact areas
  8. The Fatty areas
  9. Choosing the suitable stamp shape with appropriate area.

For wrinkles:

  1. The wrinkle lines are walking together with muscles curves.
  2. The wrinkle thickness depends on the fatty layer underneath the skin.

17  skin and wrinkles Making of Matrouk by Yousef Ikhreis 6/11

V Veins stage

Sculpting Veins is marvelous touches that awards and reflects the seriousness of the model look.
Most of the visible veins are in the front inner side of the character; this is for the protection of these veins from side effect contacts. (Thanks god).

18  Body and Veins Making of Matrouk by Yousef Ikhreis 6/11

19  Veins Samples Making of Matrouk by Yousef Ikhreis 6/11

Tips for using veins:

* Using the veins design could help to expose different characters such as the masculinity, savagery, insanity, madness…
* Don’t sculpt the veins over the fatty organs.
* Us the veins only for male mammals, not for human female or bird or fishes…
* Sculpt and design the veins based on the body nature.
* Don’t exaggerate the veins number and thickness. Unless you want the savagery, insanity, madness looks.

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