
I was looking for the 3D cheat to create cel shaded water running in a streambed with a ‘painterized’ background. This test is a bump mapped plane with a cel shaded texture moving across a painterized streambed with rocks. I think it works. Splashing and fish, and reflections would need to be added later. I used Painter for the textures, and Truespace 5 for the render. … 3D Truespace Painted Bac…
